update
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parent
2219e943da
commit
c4115b3569
40 changed files with 2035 additions and 19 deletions
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@ -8,9 +8,6 @@ extends Node3D
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@onready var shader_material = $MeshInstance3D.mesh.material
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func _ready() -> void:
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print(shader_material)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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@ -1,13 +1,10 @@
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shader_type spatial;
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uniform float my_variable = 0.0;
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render_mode cull_disabled;
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void vertex() {
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VERTEX.y += my_variable;
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// Called for every vertex the material is visible on.
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}
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void fragment() {
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ALBEDO = NORMAL;
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// Called for every pixel the material is visible on.
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}
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@ -3,16 +3,15 @@
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[ext_resource type="Shader" path="res://shaders/000_playground/playground.gdshader" id="1_0fhw0"]
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[ext_resource type="Script" path="res://shaders/000_playground/playground.gd" id="1_08keh"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_h8cto"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_fofry"]
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render_priority = 0
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shader = ExtResource("1_0fhw0")
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shader_parameter/my_variable = 1.0
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[sub_resource type="SphereMesh" id="SphereMesh_6preo"]
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material = SubResource("ShaderMaterial_h8cto")
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[sub_resource type="SphereMesh" id="SphereMesh_v7gb1"]
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material = SubResource("ShaderMaterial_fofry")
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[node name="Playground" type="Node3D"]
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script = ExtResource("1_08keh")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("SphereMesh_6preo")
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mesh = SubResource("SphereMesh_v7gb1")
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