first examples

This commit is contained in:
Luca 2024-12-19 14:04:09 +01:00
parent a01a7a7acc
commit 2219e943da
33 changed files with 785 additions and 6 deletions

29
entities/plinth/plinth.gd Normal file
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@tool
extends StaticBody3D
@onready var exhibit_title: Label3D = $ExhibitTitle
@onready var exhibit_number: Label3D = $ExhibitNumber
@export var prefix: String:
get:
return prefix
set(value):
prefix = value
set_label3d()
@export var title: String:
get:
return title
set(value):
title = value
set_label3d()
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
set_label3d()
func set_label3d():
if exhibit_title and exhibit_number:
if not prefix.is_empty() and not title.is_empty():
exhibit_title.text = title
exhibit_number.text = prefix

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[gd_scene load_steps=5 format=3 uid="uid://bn6vxev7totc8"]
[ext_resource type="PackedScene" uid="uid://rtbkmc0lc26v" path="res://assets/models/kenney.nl/column.glb" id="1_4464o"]
[ext_resource type="Script" path="res://entities/plinth/plinth.gd" id="1_c0mgr"]
[ext_resource type="FontFile" uid="uid://d268g1dy6fv6t" path="res://assets/fonts/FrederickatheGreat-Regular.ttf" id="2_kx7w3"]
[sub_resource type="BoxShape3D" id="BoxShape3D_aq2yi"]
size = Vector3(0.91626, 1.34576, 0.744141)
[node name="Plinth" type="StaticBody3D"]
script = ExtResource("1_c0mgr")
prefix = "000"
title = "Title"
[node name="PlinthModel" parent="." instance=ExtResource("1_4464o")]
transform = Transform3D(1.5, 0, 0, 0, 1, 0, 0, 0, 1.2, 0, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.672333, 0)
shape = SubResource("BoxShape3D_aq2yi")
[node name="ExhibitTitle" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 1.21637, 0.378944)
pixel_size = 0.0006
modulate = Color(0.5475, 0.6015, 0.75, 1)
outline_modulate = Color(0.152941, 0.176471, 0.25098, 1)
text = "Title"
font = ExtResource("2_kx7w3")
font_size = 128
autowrap_mode = 2
width = 1200.0
[node name="ExhibitNumber" type="Label3D" parent="."]
transform = Transform3D(0.777146, 0, -0.62932, 0, 1, 0, 0.62932, 0, 0.777146, -0.403741, 1.28391, 0.32542)
pixel_size = 0.0004
modulate = Color(0.5475, 0.6015, 0.75, 1)
outline_modulate = Color(0.152941, 0.176471, 0.25098, 1)
text = "000"
font = ExtResource("2_kx7w3")
font_size = 128
autowrap_mode = 2
width = 1200.0

52
entities/viewer/viewer.gd Normal file
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extends CharacterBody3D
@export var rotation_speed: float = 0.002
const SPEED = 5.0
const JUMP_VELOCITY = 4.5
func _ready() -> void:
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
func _input(event: InputEvent) -> void:
if Input.is_action_pressed("ui_cancel"):
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
if event is InputEventMouseButton and event.button_index == 1 and event.is_pressed():
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
if event is InputEventMouseMotion:
handle_motion(event)
func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta
# Handle jump.
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
velocity.y = JUMP_VELOCITY
# Get the input direction and handle the movement/deceleration.
# As good practice, you should replace UI actions with custom gameplay actions.
var input_dir := Input.get_vector("left", "right", "front", "back")
var direction := (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
if direction:
velocity.x = direction.x * SPEED
velocity.z = direction.z * SPEED
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
velocity.z = move_toward(velocity.z, 0, SPEED)
move_and_slide()
func handle_motion(event: InputEventMouseMotion) -> void:
if not Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
return
$Camera3D.rotation.x -= event.relative.y * rotation_speed
$Camera3D.rotation.x = clamp($Camera3D.rotation.x, deg_to_rad(-89), deg_to_rad(89))
rotation.y -= event.relative.x * rotation_speed

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[gd_scene load_steps=3 format=3 uid="uid://dcv8xw0aeturp"]
[ext_resource type="Script" path="res://entities/viewer/viewer.gd" id="1_8hs0o"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bf5le"]
height = 1.7
[node name="Viewer" type="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
script = ExtResource("1_8hs0o")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
shape = SubResource("CapsuleShape3D_bf5le")