[gd_scene load_steps=7 format=3 uid="uid://7ft61imdn5m8"] [ext_resource type="Script" uid="uid://cit0n24bxqa4m" path="res://scenes/player.gd" id="1_0wfyh"] [ext_resource type="PackedScene" uid="uid://bx2mv7jak76rx" path="res://scenes/tile.tscn" id="2_0wfyh"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0wfyh"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_sugp2"] sky_material = SubResource("ProceduralSkyMaterial_0wfyh") [sub_resource type="Environment" id="Environment_jyhfs"] background_mode = 2 sky = SubResource("Sky_sugp2") tonemap_mode = 2 glow_enabled = true [sub_resource type="PlaneMesh" id="PlaneMesh_0wfyh"] [node name="Main" type="Node3D"] [node name="Player" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 13, 7) script = ExtResource("1_0wfyh") [node name="Camera3D" type="Camera3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0) [node name="RayCast3D" type="RayCast3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 0, 0, 0) target_position = Vector3(0, -20, 0) [node name="UI" type="CanvasLayer" parent="."] [node name="Control" type="Control" parent="UI"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="LevelManager" type="Node3D" parent="."] [node name="CurrentLevel" type="Node3D" parent="LevelManager"] [node name="Sun" type="DirectionalLight3D" parent="LevelManager/CurrentLevel"] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="LevelManager/CurrentLevel"] environment = SubResource("Environment_jyhfs") [node name="TileList" type="Node3D" parent="LevelManager/CurrentLevel"] [node name="Tile" parent="LevelManager/CurrentLevel/TileList" instance=ExtResource("2_0wfyh")] mesh = SubResource("PlaneMesh_0wfyh")