This commit is contained in:
Luca 2025-03-15 10:23:36 +01:00
parent 1cb4b96daa
commit 4cb3d4a56d
15 changed files with 291 additions and 16 deletions

58
scenes/main.tscn Normal file
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[gd_scene load_steps=7 format=3 uid="uid://7ft61imdn5m8"]
[ext_resource type="Script" uid="uid://cit0n24bxqa4m" path="res://scenes/player.gd" id="1_0wfyh"]
[ext_resource type="PackedScene" uid="uid://bx2mv7jak76rx" path="res://scenes/tile.tscn" id="2_0wfyh"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0wfyh"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_sugp2"]
sky_material = SubResource("ProceduralSkyMaterial_0wfyh")
[sub_resource type="Environment" id="Environment_jyhfs"]
background_mode = 2
sky = SubResource("Sky_sugp2")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="PlaneMesh" id="PlaneMesh_0wfyh"]
[node name="Main" type="Node3D"]
[node name="Player" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 13, 7)
script = ExtResource("1_0wfyh")
[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 0, 0)
[node name="RayCast3D" type="RayCast3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 0, 0, 0)
target_position = Vector3(0, -20, 0)
[node name="UI" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="UI"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="LevelManager" type="Node3D" parent="."]
[node name="CurrentLevel" type="Node3D" parent="LevelManager"]
[node name="Sun" type="DirectionalLight3D" parent="LevelManager/CurrentLevel"]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="LevelManager/CurrentLevel"]
environment = SubResource("Environment_jyhfs")
[node name="TileList" type="Node3D" parent="LevelManager/CurrentLevel"]
[node name="Tile" parent="LevelManager/CurrentLevel/TileList" instance=ExtResource("2_0wfyh")]
mesh = SubResource("PlaneMesh_0wfyh")

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scenes/player.gd Normal file
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extends Node3D
@onready var camera = $Camera3D
@onready var raycast = $RayCast3D
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
self.position.x = sin(Time.get_ticks_msec() * 0.001) * 5.0
var collision_point = raycast.get_collision_point()
var collider = raycast.get_collider()
#var local_collision_point = grid_map.map_to_local(collision_point)
print(collider)

1
scenes/player.gd.uid Normal file
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uid://cit0n24bxqa4m

19
scenes/tile.gd Normal file
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@tool
extends Node3D
@export_range(0, 100) var cover_value: int = 50
enum CoverDirection {X, NEG_X, Z, NEG_Z}
@export var cover_direction: CoverDirection
@onready var current_mesh: MeshInstance3D = MeshInstance3D.new()
@export var mesh: Mesh:
get:
return mesh
set(value):
if current_mesh == null:
self.remove_child(current_mesh)
mesh = value
current_mesh.mesh = mesh
if current_mesh == null:
self.add_child(current_mesh)

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scenes/tile.gd.uid Normal file
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uid://bsxdwuf51u15n

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scenes/tile.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://bx2mv7jak76rx"]
[ext_resource type="Script" uid="uid://bsxdwuf51u15n" path="res://scenes/tile.gd" id="1_3dk36"]
[node name="Tile" type="Node3D"]
script = ExtResource("1_3dk36")